Building Rainbow Six 3 Maps for the Xbox
By Aaron Stanton
www.GamesFirst.com
Hello and welcome. :)
Note: This tutorial does not work with Rainbow Six 3: Black Arrow. Please read the forums (link on left) for updates between tutorial versions.

Welcome to my first ever tutorial, and as far as I know, the only tutorial on the web for building and converting Rainbow Six 3 Maps for the Xbox. I call it the "Meant to be OPEN" project, meaning I feel that the knowledge of how to build maps should be open to all, as I explain in the tutorial. The tutorial is avaliable either online, through the index below, or here as a word document that can be printed off. The file is really for printing purposes only, so please don't distribute it. Refer people to the site instead.

This tutorial is designed to be read sequentually. Making Xbox maps is easy, as easy as building PC Rainbow Six 3 maps, which is discussed below. This is version 1.1, written August 7th, 2004. It will be updated as the project is progressed, either by me, or by someone more capable in the open source community.

Thanks again for your interest. I hope this makes any sense at all. :)

Aaron Stanton
xbox@dreamwithme.net

Start...
Index:

1. Introduction (my only soap-box in the tutorial)
2. What You'll Need to Build Maps for the Xbox
3. Bit of a Disclaimer (and a call for help)
4. A Repeat About UnrealED
5. The Difference Between PC and Xbox Rainbow Maps
6. How I Figured These Things Out (and why you should care)
7. How to Convert a PC Rainbow Six Map into an Xbox RB6 Map
8. Build Your Map Without Incompatabilites
9. Copying the Files to Your Xbox
10. Links Used in This Tutorial
11. My Thanks


Or download the complete .doc version of the tutorial here.